Micro-tools for indie game developers

Find out why your Steam capsule isn't getting clicked.

Metatransformer Game Stack is a growing toolkit for indie developers. The first tool live is the Steam Capsule Grader: a practical critique of your art, scored against the things that make a capsule readable, distinctive, and worth a closer look.

No credit card. New accounts get 50 free credits on signup.

Illustrative result

your-capsule.png

Complete

Solid foundation

Title readability84
Focal point76
Genre communication68
Unique selling point57

Suggested first fix

Give the game's defining mechanic more visual space so the capsule communicates what makes the experience different.

An example of the feedback format, not a real game result.

Tool 01 · Live now

A useful critique, not a mystery score.

The Capsule Grader uses a 10-point rubric derived from professional Steam capsule design practice. Criteria are weighted by how much they drive recognition and a click, so title readability matters more than polish for polish's sake.

0112% weight

Visual Hierarchy

Guides the eye through the title, focal subject, and supporting details.

0214% weight

Title Readability

Keeps the game title instantly legible at every Steam capsule size.

0312% weight

Focal Point

Creates one unmistakable center of interest that holds attention.

0412% weight

Color Contrast

Separates key shapes and text clearly against Steam's dark interface.

0513% weight

Genre Communication

Signals the game's genre and play experience before the viewer reads.

068% weight

Brand Identity

Builds recognition through distinctive, consistent characters and visual motifs.

079% weight

Composition Balance

Uses the frame deliberately without awkward gaps, crowding, or dead space.

088% weight

Art Style

Presents a distinctive, cohesive look that honestly represents the game.

097% weight

Unique Selling Point

Shows the mechanic, fantasy, or feature that makes this game different.

105% weight

Emotional Impact

Creates an immediate feeling that invites players into the game's world.

The stack will grow one focused tool at a time.

These are planned directions, not available products yet.

Coming later
Store page critique · not yet availableTrailer hook check · not yet availableScreenshot set review · not yet available

How it works

From upload to the next useful revision.

A grade is meant to give you a concrete editing pass, not another dashboard to maintain.

  1. 1

    Create an account

    Sign up in a minute. Your new account starts with 50 free credits.

  2. 2

    Add your capsule

    Upload the artwork and, if useful, add context about your game and intended audience.

  3. 3

    Pick a model

    Choose a cheaper, faster pass or spend more credits on a more thorough review.

  4. 4

    Use the critique

    Get a 0–100 score, a per-criterion breakdown, what works, and specific fixes to try.

What it costs

Credits follow actual model use.

A grade costs roughly 2 credits on the cheapest model, about 6 on the default, or around 9 on the most thorough option. The exact amount depends on the tokens the model actually spends. Every new account starts with 50 free credits — around 8 grades on the default model, or 25 on the fastest one.